On Saturday, Games Workshop’s latest hype train, a $299 boxed set called Necromunda: Ash Wastes, rounded its final corner on the way to retail release. It sold out almost immediately, meaning that eager fans’ best bet for securing a copy in the short term will be hitting up their local retailer and hoping for the best. The set itself is excellent, full to bursting with new scenery and excellent miniatures. But while I’m thrilled about the quality of the kit itself, I’m even more excited for the opportunities it opens up for the Necromunda franchise as a whole. This is just the beginning of the Mad Max-ification of Warhammer 40,000, and I’m excited to see where it goes from here.
Necromunda differs from regular Warhammer 40,000 in several important ways. It features totally different rulesets, for one, meaning that while individual models can be played across both systems, they require different rulebooks in order to do so. But Necromunda has an advantage in terms of start-up costs for new players. While you’ll need dozens of models to field an army in 40K, you really only need about 10 or so to get started in Necromunda, thanks to its focus on smaller-scale skirmishes. That makes it one of the lowest-priced points of entry into the Warhammer hobby as a whole.
Of course, that also makes the Ash Wastes boxed set all the more remarkable for its price point. Turns out, you get quite a lot for nearly $300. The set includes two gangs of 10 miniatures each, four mounted soldiers, and two four-wheeled vehicles for a total of 26 fighters in all. There’s also a double-sided map, a bunch of cards, dice, rulers, and the like. But the real treasure here is the terrain.
This is easily one of the most elaborate and customizable sets of
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