Greetings, Adventurers!
Controller support is coming to New World. Choose from two pre-set controller layouts to enhance your New World experience. As part of optimizing New World for controller play, we've introduced the following new features and settings with additional functionality (such as rebinding) coming soon. We also caught up with the Development Team for even more insight into all things controller.
Aim Assist
Assists with aiming ranged attacks.
Available only on a controller and exclusively against AI enemies (PvP aim assist will be reevaluated for future seasons).
Target Friction
Reduces reticle speed when hovering over a valid target.
Available only on a controller.
Enemy Target Lock
Enables you to lock the camera onto an AI enemy (PvP target lock will be reevaluated for future seasons).
Supported by both controller (move the right stick to switch between multiple targets) and Mouse and Keyboard (Middle Mouse Button and Mouse Wheel Up/Down) input methods.
Freeform Movement
Allows running in all directions, including towards the camera.
Holding Block/Aim will revert to normal strafe navigation.
Activating Target Lock will strafe around the locked target.
Defaulted to «on» only while using a controller input device.
In addition, backwards movement has been sped up in normal strafe navigation.
Use Camera Direction for Melee Attacks:
When off, allows melee attacks and blocking in the direction of your input/character facing instead of camera facing.
Defaults to «off» only with while using a Mouse and Keyboard input devices.
Improved Accessibility
New radial menu for quick access to commonly used functions like emotes, commands, and camping.
New Shift modifiers for quick access to all combat abilities.
UI Help Bars and shortcut buttons provide an improved user experience while navigating the UI with a controller.
Adding target lock makes for some great combat gameplay; dodging and circling around is very fluid, and moving between locked targets is easy
Read more on newworld.com