Modern Warfare III’s launch had “historically low crash rates” for a Call of Duty game, Sledgehammer developers say. They also hinted at changes that might be coming to Modern Warfare III in the future, and dropped some information on the upcoming Season 1 during an hour-long interview with content creator Repullze.
Sledgehammer’s Adam Iscove, Senior Development Director, and Greg Reisdorf, Multiplayer Creative Director on Call of Duty: Modern Warfare III, claimed the controversial sequel was “historically stable at launch,” but that they’re aware of ongoing server issues like packet bursts and will continue to work on and optimize them.
Perhaps more important for the Call of Duty community, however, was Iscove and Reisdorf’s willingness to talk openly about the state of Modern Warfare III, the feedback Sledgehammer is receiving from the community, and changes that will be coming to the game in the future.
One of the most substantial topics they touched on was how movement has changed from Modern Warfare III’s beta. In the beta, stamina started to regenerate while you were sliding. Now, stamina regeneration pauses while you’re sliding and only restarts once the slide has completed. Iscove and Reisdorf said that a stamina bar would be added to the HUD in the near future to help players manage it more accurately. They also said they’re looking to bring back bunny hopping “in some form” in Modern Warfare III, which is something the community has been asking for.
Iscove and Reisdorf also talked about several other features they’d like to bring to the game. The core issue, however, is time. Sledgehammer is trying to mitigate this somewhat with the experimental playlist, which allows the studio to “flip switches” and test and
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