Call of Duty Modern Warfare 2 has introduced Ranked play in the Season 2 update. Players can climb different Skill Divisions by gaining Skill Rating (SR) points upon winning competitive matches.
However, the Lead Game Designer from Treyarch, Lawrence Metten, has revealed the presence of a metric called “Hidden Performance Range” (HPR) in Ranked Play, greatly affecting the amount of SR a player gains or loses at the end of the match. HPR is not displayed for players but is still considered alongside individual and team performance after a ranked match ends. The entire functioning of HPR and its impact was explained in a Twitter thread.
In this article, we look at the Tweets and understand the SR gains of Ranked Play in Modern Warfare 2.
Activision recently updated Modern Warfare 2’s playlist with the second seasonal update and added Ranked Play. The developers integrated rank tiers in the form of Skill Divisions to create a disparity among players of various skill levels. These ranks can change if a player wins ranked matches and accumulates the required Skill Rating points for promotion to the next Skill Division.
The amount of SR gain and loss has confused the player base for a long time. SR reportedly considers both individual and team performance. But the developer explained the existence of the Hidden Performance Range, which also affects Skill Rating gains or loss rate.
Hidden Performance Range (HPR) is the title’s internal performance system, placing the player in a skill bracket and predicting the player’s skill level when matched against others.
HPR is an important metric in Ranked Play, which can change depending on the player’s performance. If a player wins against a player with a higher Hidden Performance Range,
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