Video games can take quite a long time to develop. Whether it’s a small passion project from an indie group to a massive blockbuster-budgeted AAA release, these games can take years. However, it looks like one project, in particular, might take developers a bit more time than fans might have expected. But, again, while some titles are left in development for a good while, there’s a difference between being stuck in development hell to actively going into a project, knowing it will take nearly a decade to release.
Today, we’re finding out that at least one project under Microsoft’s umbrella will potentially take ten years to develop. Of course, details about what the game project is, along with the studio behind it, has not been unveiled. But we’re finding this information out from a court document thanks to the gamer’s lawsuit. Microsoft and Sony were recently brought into the mix when it came to the gamer’s lawsuit vs. the Activision Blizzard deal. There’s been plenty of talk about Microsoft potentially taking control of Activision Blizzard if their bid gets approved. But before that happens, several regulators will have to go through this deal.
Most intriguing redactions from last week's amended complaint in the gamer lawsuit agains the Microsoft-Activision deal:– A Microsoft franchise sequel on a possible 10-year dev cycle– A presumably detailed explanation of something bad from May 2022 (Redfall/Starfield delay?) pic.twitter.com/OJETHAy8MM
One of the more recent documents that came up, as spotted by Twitter user Stephen Totilo, is that Microsoft has a franchise sequel that might take ten years to develop. This was an example to show just how long games take to develop, but outside of that, there wasn’t any indication
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