is finally available on PC, much to the delight of non-PlayStation owners or those seeking to double-dip on one of Sony's best games yet. This PC port not only makes the title more accessible to a wider pool of players, but it also introduces a handful of new graphical features that make the game look so much better. While at launch the technical state leaves something to be desired, it is great to see the experience ported so faithfully to PC, giving players there the best experience possible.
The porting of to PC is a landmark moment, not simply because of the excellent tie-in, but because it finally fixes a problem that has been plaguing the franchise for over two decades. While fans have been able to enjoy several incredible video game experiences as of late, this hasn't always been the case. In fact, players couldn't even be sure of whether they were going to have a good or bad experience because of how different game development, especially when regarding movie tie-in games, was.
Back in 2004, during the dawn of the superhero movie renaissance,, the classic flick starring the titular wall-crawling, web-slinging, octopus-beating hero, got a movie tie-in game. Actually,it got several movie tie-in games, all of which were developed by different studios and played differently. There were multiple handheld versions, including for the GBA, DS, and PSP, all of which were completely unique, as well as console versions — most notably the iconic PS2 version — and, notoriously, the PC version.
Crucially, the PC and console versions ended up becoming a source of contention among fans, with everyone loving the PS2 edition, even going as far as to call it one of the best movie tie-in games of all time, but hating the PC one. This is because the PC version was a fundamentally worse game in practically every aspect. Its open world was smaller and more restrictive due to Spider-Man only being able to swing via set swing points. Conversely, the PS2 version let players swing
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