There's a reason many players are known to spend hours on a character creation screen before embarking on the actual game. That character is going to persist throughout the entirety of the playthrough, their portrait hanging in the corner: their face visible in every scene of dialogue. It's great then, that the fast approaching Obsidian Entertainment's latest RPG, has just shown off some screenshots of its own creator in use, and it looks beautifully absurd.
, and even 'spredecessors in the duo, conformed to a relatively safe character creator. Sure, those games do have significantly more options to choose from in terms of race and background, but there is one crucial element that was left out. Making absurdist, immersion-breaking characters is a staple of RPGs. It's not everyone's cup of tea, and it doesn't have to be, but the option will forever have a dedicated fanbase. For those players who see sliders as a binary option between 0 and 100, may have the perfect system
A post from 's X has shown off some truly strange looking Envoys, the name for 's player character. While character creation may at first appear slightly limited, with players choosing between either elves or humans, the Envoy being a godlike of mysterious origin has created plenty of options for customization. Godlike were a major part of the games, and while it's not essential to play the predecessors before releases, taking a look at previous godlike types is a good indicator for the breadth of options which will likely be available.
The Godlike are a race who have been blessed or cursed by one of the various deities that inhabit Eora. Typically, the Godlike can be linked to a particular god via the features they were born with. However, in the protagonist is a Godlike who has been blessed by an unknown entity. The only hint of that god's true nature is in the various features that can be chosen for the Envoy, almost all of which have a distinct fungal aesthetic.
Much of the potential
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