After the controversial Marvel's Avengers, fans did not know what to expect from Square Enix's next outing into the superhero universe. Many were worried that Marvel's Guardians of the Galaxywould suffer from the pitfalls of the previous title, and that it would feel like another microtransaction-heavy experience. But when Marvel's Guardians of the Galaxy hit store shelves, that skepticism vanished. Instead of a live-service title riddled with things to buy, Eidos Montreal delivered an engaging and well-made title focused on the dysfunctional Guardians.
Marvel's Guardians of the Galaxy took the single-player action-adventure route, and was better for it. The story was engaging with an emphasis on player choice, and it won Best Narrative at The Game Awards 2021. The characters felt like they were ripped straight from the movies, and gameplay wasn't half-bad either. Even with all its praises, the title did not meet sales expectations, and it is unknown if a sequel will ever be made. However, if one does get made, the studio should consider expanding upon its offerings by including an optional co-op mode for those who want to save the galaxy with friends.
Sucker Punch Should Get a Shot at a Marvel or DC Game
One of the strong suits of Marvel's Guardians of the Galaxy was its single-player narrative, and that should continue into a sequel. The game put players in control of Peter Quill, who barks orders to other members of the team. The rest of the Guardians were unplayable, but players could interact with them, and they played pivotal roles in the story.
The story that Eidos chose to tell was focused heavily on Peter Quill, and the combat system worked around it. While there were plot points tied to other members, much of the
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