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Mad World Unveils its Pet System, How to Get and Train Them, and Their Role

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28.02 / 22:21
Action UPS Final Fantasy 16 Designers Discuss Why The Series Hasn’t Been Turn-Based For A While
The Final Fantasy series’ numbered entries haven’t been turn-based RPGs for quite some time. With each new game, the series moves further away from its classic turn-based roots toward a more action-oriented combat system. Combat has never been further from being turn-based in a Final Fantasy game more so than in Final Fantasy XVI, which is the most action-based game in the mainline franchise yet. I recently played about two hours of the game to dive deeper into the combat system’s mechanics, and you can read my preview thoughts on that here. 
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