Subclasses in are a way for players to further customize their characters and give them a unique set of abilities and traits that set them apart from others, and Matt Mercer's custom subclasses have taken the fandom by storm. What sets Mercer's subclasses apart is their ability to capture the essence of a class while also adding a new twist to his own. The attention to detail in each subclass is what makes them fascinating compared to the base subclasses.
Whether his subclasses are overpowered or underwhelming, they’re never lacking in flavor. Some were made during Mercer’s younger years as a DM, untempered by experience. Others were made more for gimmicks than mechanics. In any case, Matt Mercer's subclasses stand out as a testament to the power of creativity and imagination that is possible in .
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Dark but clever warriors, Blood Hunters are driven by a steadfast resolve to eliminate both ancient and contemporary evil. Equipped with the power of enigmatic blood magic and the readiness to make the ultimate sacrifice of their health and humanity, these protectors guard the realms against the shadows, constantly wary of falling into the same darkness that they fight against in the beasts they track.
A dip into the Blood Hunter class makes any spellcaster tanky, but it’s not a subclass, hence the honorable mention designation. That said, it’s without a doubt Matt Mercer’s most popular homebrew creation, with many players using Blood Hunter for their own homebrew campaigns, thanks to their fascinating sacrificial playstyle and solid damage contributions to the party’s offense.
Barbarians are typically stereotyped as harbingers of chaos, and this subclass is
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