During a recent visit to Capcom’s European HQ, I was afforded the opportunity to check out the Arcade Mode adventure for Lily, one of the many exciting newcomers headed to incoming scrapper Street Fighter 6. I was able to take a look at the Thunderfoot princess’ narrative, engage in a few battles, and even lock horns with a mighty Truck in the sequel’s returning Bonus Round.
Lily is a descendant of Mexico’s Thunderfoot Tribe, the same clan that previously brought us the Super Street Fighter II warrior T.Hawk. While much more diminutive in stature than ol’ Timothy Hawk, Lily retains his strength and power through her indomitable spirit and proud nature. Armed with weighted clubs, Lily is also afforded very deceptive reach, and can also use the weapons to conjure up the Spirit of the Wind, (“Windclad Stocks”), which buffs damage to a variety of her special attacks.
Our young hero lives to travel. To see the mysteries and wonders of the world, while soaking up the spirit of nature and the good of the planet’s lifeblood itself. As depicted in her Arcade Mode story, Lily has embarked upon a globe-trotting adventure, living on the road and relying on the kindness and generosity of strangers to facilitate her journeying — while protected by her tribe’s overseer, the spirit Toyno’Ikonoi.
Street Fighter 6‘s Arcade Mode feeds each character’s story through slight cutscenes, accompanying their words and thoughts will some delightful and expressive artwork, daubed by Hiroaki Hashimoto, which followed Lily as she hitches her way through the Americas and beyond, inspired by the proud tradition of her fellow tribespeople who have come before her.
Street Fighter 6‘s Arcade Mode can be set to either five or twelve stages, with the player
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