League of Legends' newest champion, Renata Glasc, is slated to receive a hot fix nerf barely a week after her release. Renata Glasc, The Chem-Baroness was released into League of Legends last week along with patch 12.4. Renata is League of Legends' first evil-themed enchanter champion, putting a dark twist on classically positive-themed abilities like buffing and shielding to give the character a unique feeling. Renata's release followed that of Zeri, The Spark of Zaun, a lightning themed marksman champion with FPS-like qualities, whose sword enemies were the chem-barons, making Renata's subsequent release more impactful.
It is quite common for new champions in League of Legends to require some tweaking before they settle into a balanced state inside of the game. This is because as the game gets older, champion designs grow more complicated and it takes longer for players to figure out how to use new characters optimally. It is common, nowadays, for new League of Legends champions to have abysmal win rates, sometimes with percentages as poor as low-to-mid-30s upon their release, only to quickly spike upwards over the course of the patch as people get an understanding of how to use and play them. Renata's win rate reached 48 percent within 48 hours of her release, indicating that she was very likely in an over-tuned state.
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Today, Riot released plans for hot-fix nerfs for Renata Glasc, which will likely go live sometime later today, almost a week ahead of the release of patch 12.5. Spideraxe30 shared the slated nerfs with the League of Legends community on Reddit. The nerfs constitute substantial changes to several aspects of Renata's kit, but most of the
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