The League of Legends midseason update aims to find a new direction for some of the most powerful items in the MOBA. Speaking in a developer update, Riot Games devs explain that they’re unhappy with the state of League of Legends Mythic items in their current form, and lay out a first big wave of changes. There’s also news on the incoming ranked reset, bot ban waves, and new champions.
“At a high level, we’re not very happy with the current state of Mythic items as an overall system – and, based on your feedback, neither are a lot of you,” Andrei ‘Meddler’ Van Roon says. Lead gameplay designer Bryan ‘Axes’ Salvatore explains that Mythics often feel too complicated, enforce players feeling a need to buy less exciting items rather than their “coolest choice,” and can create “serious game health problems” when an attempt to serve all champs in a role makes a single item too broadly strong.
The new goal, then, is “to test a version of the system where Mythic items are meant to be high-power, high-satisfaction capstone effects that define builds,” prioritising fun and satisfying items even if that means a given champ almost always builds the same Mythic in every game. To kick things off, the team is making changes focused on three key areas: ADC items, Enchanter items, and Lethality items.
ADC Mythics will abandon the current pair of parallel paths; instead, Infinity Edge, Navori Quickblades, Guinsoo’s Rageblade, and Galeforce will be the new Mythic items, while Kraken Slayer and Shieldbow get redesigned as Legendary items. Salvatore remarks that players can expect Rageblade “to look a lot more like its older versions,” and notes that Statikk Shiv is making a return with a new-look stat profile.
Lethality items are getting
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