Metal Gear Solid: Master Collection Vol. 1 launches this week with a number of issues, Konami has said. Post-launch updates are planned to address them.
Konami provided IGN with a list of these issues, which we are breaking down by their relevance to the games within the collection.
Let’s start with the bonus content for the Metal Gear and Snake's Revenge NES ports. In the bonus content videos, the timing of some subtitles doesn’t match up with the audio. Konami said it’s planning a patch that will correct the timing. A post-launch patch is planned to add a number of visual options in the games, including a CRT scanline filter and the ability to change the pixel aspect ratio.
Moving on to the MSX2 versions of Metal Gear and Metal Gear 2, a future patch will add the ability to switch between windowed and full-screen mode from the options menu in the title screen.
Across Metal Gear Solid 1, 2, and 3, bug fixes are also planned Specifically on MGS 2, Konami warned the game may significantly slow down in certain cutscenes, which sounds worrying. A patch to reduce processing load is planned.
There’s also a slight delay to the timing for a certain visual effect, with a patch to correct it to match the original game due out at some point. And finally, switching between windowed and fullscreen mode from the options menu on the title screen is planned for a future update.
Specifically on MGS3, there are typos in the subtitles for the original England, France, Italy, Germany, and Spain (EFIGS) EU versions. The timing for a scene and background music to trigger in a certain cutscene is slightly different from the original game, too. A patch to sort all this out, alongside the, yes, you guessed it, ability to switch between windowed and
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