Despite having the best-selling game of all time in Grand Theft Auto V, and GTA VI on the way, mega publisher Take-Two Interactive have been going through some belt-tightening, recently cutting 5 percent of its workforce and canceling some projects. When the news of the cuts were first announced, we didn’t know exactly who was impacted or which games had been canned, but we may now have a better idea.
According to Bloomberg’s reliable Jason Schreier, internal documents he’s seen indicate that Take-Two plans to shut down developers Roll7 and Intercept Games. Roll7 was the developer of acclaimed titles like OlliOlli and Rollerdrome. Take-Two purchased Roll7 in 2021 as part of its Private Division indie label. While we don’t have exact sales numbers, it seems like Rollerdrome didn’t sell as well as expected, although its development costs were probably a drop in the bucket for Take-Two. Roll7 had 50 to 60 employees.
Intercept Games was working on Kerbal Space Program 2, which is currently in early access and been through a rather rocky development cycle. Originally, KSP2 was being made by Star Theory Games, but for not-entirely-clear reasons Take-Two opted to transfer development to startup studio Intercept Games, poaching many Star Theory employees in the process. At some point original Kerbal Space Program developer Squad also began helping with development (at first, they had continued to focus on updating the original Kerbal title). Intercept Games had around 70 employees.
In a statement to GamesIndustry.biz Take-Two says they will “continue to make updates to Kerbal Space Program 2” going forward. It’s unclear who will be working on those updates, but I suspect Squad is taking full control of the game.
Take-Two is an odd company, in that is publishes a fairly wide array of stuff, but it clearly only really cares about the letters G-T-A. As a smaller developer, I’d
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