Horizon Forbidden West, the long-awaited sequel to Guerrilla Games' open-world action role-playing game, was easily one of the biggest PlayStation releases of 2022, and still holds up as one of the most technically and visually impressive games out there. Despite being a cross-gen title, Horizon Forbidden West still reigns as the perfect showcase title for the PlayStation 5.
With the base game being quite popular among PlayStation fans, it is no surprise that the upcoming Burning Shores DLC for the game also has fans very excited. Burning Shores is a single-player story DLC for Horizon Forbidden West that takes Aloy to an entirely new part of the map, filled with new stories to experience, characters to interact with, and hostile machines to go up against.
With Burning Shores' looming release date, some players might be wondering whether the DLC will be available on both PlayStation 5 and PlayStation 4, considering the base game is a cross-gen title. Unfortunately, Horizon Forbidden West: Burning Shores is releasing exclusively for the PlayStation 5, leaving behind the game's PS4 version.
Among the many things that Burning Shores brings to the table are the cloud simulation techniques that Guerrilla Games has implemented to deliver a truly breathtaking experience while flying around on a Sunwing. Simulating dense clouds is something that would've been an impossible task on the PlayStation 4, especially considering the console's aging CPU and slow HDD bandwidth.
In a PlayStation Blog interview, Andrew Schneider, Principal FX Artist at Guerrilla Games, had the following to say on the cloud simulation system and why it wasn't feasible to get the system running on the old console hardware:
Talking about the advantages PS5's
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