The Day Before built up their Early Access launch over the past few weeks. Despite numerous delays and even a legal challenge, the developers at Fntastic persevered, and now that Early Access is live, the veil has dropped and we’re now starting to see exactly what we expected. A game that was released to the public far too early.
At one time The Day Before was the highest wishlisted game on Steam, and the numbers still somewhat support that. Although the game is struggling to handle the 38,000 players (and climbing — though they may not all actually be playing) that have flocked to the game after waiting through multiple delays, it’s important to note that each of these players, and probably hundreds if not thousands more, have purchased the game for $39.99 USD to partake in what many hoped would be a somewhat flawless launch.
Of course, that wasn’t meant to be, with servers filling up quickly, kicking players out, and blocking them from returning, there’s an argument to be made that this is normal launch day hijinks. Unfortunately, The Day Before is so much worse than that. Although I was able to get in personally, create my character (with a surprisingly decent, though limited on options, character creator) things were looking up. But shortly thereafter, I died, mid cutscene, and couldn’t continue along with playing, because I couldn’t get into the door to see the doctor after death. (Skip to 4:19 to see the «whole story»)
But that’s just the tip of the iceberg. Many players are reporting that they’re falling through the world, getting stuck in walls, dying randomly or crashing completely. These are the lucky ones that were able to get into the game at all, and these aren’t specific server connection issues. Most of this
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