Valorant, a competitive FPS that I've often criticized for being too conservative with character abilities, is cooking up something weird for its next agent. Iso, Valorant's eleventh post-launch agent, is a Chinese mercenary who «reconfigures ambient energy into bulletproof protection.» Pretty useful skills for the aggressive pointman of the team, but pedestrian compared to his ultimate ability that is so strange it's unlike anything I've seen in an FPS before.
Called Kill Contract, Iso can literally kidnap the nearest enemy and transport both of them to an «interdimensional arena» where the two duke it out until someone dies. It's sorta like earning back a second life in Call of Duty: Warzone's Gulag, except if your normal round of Valorant could be suddenly interrupted by some guy who wants you to 1v1 him on Rust.
Iso's pocket dimension doesn't look like Rust, sadly; it actually looks like a Star Trek Holodeck that just sorta gave up on rendering textures. The arena seems to be a flat piece of ground no matter where on the map you trigger it. There are walls hiding both players when you first arrive, presumably so you can't just line up a headshot then shoot immediately, and they disappear once the fight starts. It sounds like a lot of steps for a single ability, but it all plays out over a few seconds, as you can see below.
Iso Ultimate: Kill Contract (X) | #VALORANT EQUIP an interdimensional arena. FIRE to hurl a column of energy through the battlefield, pulling you and the first enemy hit into the arena. You and your opponent duel to the death. pic.twitter.com/Sf7fzRUouyOctober 19, 2023
Here's Iso's full ability breakdown:
Yeah yeah, moving wall of indestructibility, cool, I still have several questions about the
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