The Daemons of Chaos is a unique faction within Total War: Warhammer 3, as it offers the strength of four unique factions while being able to mitigate all weaknesses. Such a varied faction, however, absolutely needs strategy to maximize the potential impact available to the class.
Still, the faction is recommended along with Tzarina Katarin of Kislev as a first playthrough. Players should expect to experience a lot of conflict with the Daemons of Chaos, all stemming from the south as
Faction mechanics GloryThe Daemons of Chaos are not beholden to any specific Chaos God, meaning players can offer glory to any of the four. Offering glory to the Chaos Gods will unlock their units for recruitment and bring unique pieces for the Prince of Chaos to use. When selecting which God to offer glory to, such as after winning a field battle or taking a settlement, plan to determine which units you’re looking to unlock.
Unlocking Khorne units means players can recruit melee-centric units, then offset that with Slaanesh units for magic and ranged damage. Intelligently selecting units will turn this faction into a frightful powerhouse with next to no weaknesses.
DedicationAfter earning enough glory for a single God, players may dedicate it to them. This locks other gods but offers unique powers and building structures in exchange. However, not being able to supplement a weakness of a specific Chaos god faction is a steep cost.
The Realm of Chaos CampaignPlayers begin the Daemons of Chaos campaign without a territory, yet next to one fittingly called Doomkeep. Cap it, and then move southwest to secure the province. Note as you’re moving across, securing territories, and stamping your mark into the northern reaches of The Old God,
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