Total War: Warhammer 3 has finally been released, allowing players to wield the awful power of the Chaos gods. Players now have the opportunity to spread a vicious pox across the lands with the Nurgle faction.
Total War: Warhammer 3 — How To Play The Exiles Of Khorne Faction
Players can command the Poxmakers of Nurgle, a horrid faction sporting monstrous beasts that strike fear and pestilence into all those that oppose them. The four main Chaos factions of Total War: Warhammer 3 are highly specialized in one particular field, and for the case of Nurgle this is going to be its monstrous infantry and beasts. Much of Nurgle's power comes from the decisions made on the campaign map as opposed to the field of battle, so players looking for an overview to get started may read on.
First, it is important to note the race abilities that Nurgle possesses. The Nurgle race has access to these unique abilities:
On top of this, the Poxmakers of Nurgle faction contains the following benefits:
Nurgle's entire strategy is going to be based on the cycle of birth, growth/spread, death, and rebirth. Just by nature of design, the player is going to want to use Nurgle in waves, balancing the right moments to recuperate and grow plague with those to strike and spread. Players of this faction can expect to lose units more often than others, but this is the cost that comes for their remarkable ability to reproduce.
Once the game opens to the campaign map the player should immediately begin completing the missions that are offered, as they will provide the player will an insane amount of favor to purchase buildings and units. This can also serve as a mini-tutorial of sorts, as it allows the player to confirm when they have successfully used their
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