breaks the RPG mold in a few ways, and one of the most exciting is that you're not limited in what weapon types you can equip, allowing you to make your own class based on which weapons feel best to you. The weapons you start with are, of course, pale imitations of the power of weapons later in the game, and finding these powerful armaments will augment the build you craft as you level up. Choose weapons that complement the strengths of your chosen skills while also covering your weaknesses in combat.
Despite not limiting players via a strict class system, it is best to pick skills from one or two classes rather than trying to "," a build for yourself. Consider your own playstyle as well as the things you find most troubling about combat in the game when picking your skills. I, for one, can't seem to find my rhythm in melee combat, meaning ranged options like Grimoires, Wands, and Bows work well for me. That being said, a strong sword is still a better choice than a weak bow, no matter your preference, so keep an eye out for these powerful weapons as you explore the Living Lands.
For a game with enemies like the ones in, many of whom will run at you regardless of the taunting of your allies, being able to deal with enemies before they reach you can be the difference between life and death. Minoletta's Conduit has an additional 30% range boost, making it ideal for cutting down targets before they can close the gap. Aim for leagues away, leveraging the power of this wand and its boosted attack stats.
One of three Unique wands in, Minoletta's Conduit can be purchased from Abritt Porrya at Fior Mes Iverno in the Emerald Stair. It'll cost you a pretty penny, but a reliable wand is essential for those running a Wizard or Wizard multiclass build. Alongside its excellent range and additional attack, Minoletta's Conduit also deals an extra 10% Shock Damage on a hit.
Find the hard to get Earthy Aegis treasure in Avowed if you want a nice unique shield that will help you
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