Star Wars: Republic Commando changed how clone troopers were depicted in Star Wars by showing them as people rather than one-dimensional drones. Making the main characters clones and giving them individual personalities had never been done before. Even the prequel movies Star Wars Episode II: Attack of the Clones and Star Wars Episode III: Revenge of the Sith showed clones as faceless soldiers. Republic Commando found a way to give each of the four members of Delta Squad a unique personality, helping players to better connect to the clones of Jango Fett.
[Warning: The following article contains spoilers for Star Wars: Republic Commando.]
Star Wars: Republic Commando is a first-person shooter originally published by LucasArts back in 2005, although it was recently remastered and released for consoles in April 2021 by Aspyr. When Disney bought the Star Wars IP in 2012, Republic Commando became part of the Legends universe, joining many other Star Wars video games removed from canon. However, despite Republic Commando's events no longer being considered truly canon, it still heavily influences current canon games and TV series.
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Star Wars: Republic Commando gave the main characters their own identities beyond that of simple cloned soldiers, which became the norm in later Star Wars media. This idea of the clone troopers of the Grand Army of the Republic being depicted as realistic people became one of the main elements of the animated series Star Wars: The Clone Wars and, more recently, Star Wars: The Bad Batch. Without Republic Commando's Boss, Fixer, Scorch, and Sev, there would be no Hunter, Rex, Fives, or Wrecker.
Star Wars: Republic Commando follows the clones of
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