Several changes were added to Final Fantasy XIV with the arrival of the Newfound Adventure 6.1 update. Not only did a handful of Jobs receive some reworks, but more content to the game was added, giving you access to more mounts, armors, emotes, and several PvP changes were also added. In this guide, we will cover all PvP changes in Final Fantasy XIV for Version 6.1.
These were all of the duties that were removed for Version 6.1.
The Feast (Training)The Feast (Ranked)The Feast (Team Ranked)The Feast (Custom Match – Feasting Grounds)The Feast (Custom Match – Lichenweed)The Feast (Custom Match – Crystal Tower)The Feast (Team Custom Match – Crystal Tower)These are all of the PvP actions that have been added.
GuardReduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.Duration: 5sMovement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.Standard-issue ElixirRestores your HP and MP to maximum.PurifyRemoves Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep FreezeGrants Resilience upon successfully removing one of the aforementioned effectsResilience effect: Nullifies status afficilions that can be removed by PurifyDuration: 5 secondsIt can be used even when under the effect of certain status afflictions.SprintIncreases movement speedEffect ends upon reuse or execution of another actionRecuperateRestores own HPCure potency: 15,000 Adrenaline Rush has also been adjusted, thus becoming Limit Break. All jobs have a unique Limit Break for PvP.These are all of the adjustments that have been made within all PvP areas and duties in Final Fantasy XIV.
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