Perhaps one of the most iconic and well-known factions in the entire franchise, the Brotherhood of Steel in can play a pivotal role in the future of the Commonwealth depending on the decisions of the Sole Survivor. Known for their Power Armor and their tendency to gather all technology within range, the Brotherhood of Steel has been a mainstay of since the very beginning. However, the faction that appears in is different from what has come before in many ways, and there are subtle details that may have gone unnoticed.
The Brotherhood of Steel is one of four base game factions in that can be joined and will appear in force at the end of Act 1. Despite claiming to have the Commonwealth's best interests at heart, many find the Brotherhood's methods and ideology questionable, as the militaristic group tends to put its own goals above anyone else. With a new influx of players thanks to the Amazon Prime series, there are plenty who will be joining the Brotherhood of Steel in who may have missed some little details about the iconic group.
The leader of the Brotherhood of Steel on the East Coast is Elder Arthur Maxson, a young man fiercely determined to wipe out the Institute by any means necessary. While part of this dedication to the goal will come from a genuine belief that the threat Gen 3 Synths pose, another big motivator for Maxson will be living up to the family name. As revealed in and by Proctor Quinlan’s terminal in ,Arthur Maxson is the sole living descendent of Roger Maxson, who founded the Brotherhood of Steel.
A holotape can be found in the mess hall of Camp Venture in, where Roger Maxson can be heard speaking about the future and the formation of the Brotherhood of Steel.
In the immediate aftermath of the Great War, Roger Maxson realized that the government had abandoned the survivors and formed a new group whose goal was to prevent technology from ending the world again. Two centuries later, the Maxson family is all but gone, with both of Arthur's parents
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