In 2018, Amy Hennig, the creative director behind the first three Uncharted games, formed Skydance New Media; an offshoot of the movie production company that's designed to create new blockbuster interactive experiences based on popular IPs. At the end of last year, the developer announced that it's working on a new action-adventure game set within the Marvel universe. Just yesterday, Skydance New Media announced it's also working on a narrative-driven Star Wars game, marking Amy Hennig's second chance with the franchise.
When Amy Hennig left Naughty Dog in 2014, she made her way to the EA-led Visceral Games, the studio behind the Dead Space series. Development on a Star Wars action-adventure game had just begun, and Amy Hennig's expertise in this field was welcomed with open arms. However, it wouldn't end smoothly for the game or for the developer over time.
Taking a Look Back at the First Star Wars Game, 40 Years Later
Upon Disney's acquisition of Lucasfilm and the Star Wars license in 2013, the company made a deal with EA to develop a variety of console and mobile games based on the immensely popular franchise. EA immediately set Visceral Games the task of developing a bold, new Star Wars title.
At the time, Visceral was already hard at work on another project, «Jamaica,» a pirate adventure title. EA shut down «Jamaica,» making the developer to instead focus on a Star Wars title. Deciding to make the best of it, Visceral pitched a Star Wars game that focused on the universe's outlaws and scoundrels, thus keeping some spirit of its pirate-themed adventure intact.
Very early in development, Amy Hennig was brought on as creative lead for the project, and would also help to write the game's story. At this time, the game was
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