's DLC represents an expansion to the game's base map, adding new locales for players to explore. As is traditional for Bethesda DLC, downloading effectively unlocks a new area for players to visit, populating it with the quests, landmarks, and NPCs that'll make up its story. Players need to travel to a new section of space in order to begin the DLC, and will likely remain there for the entirety of their runs.
With nearly 1,700 planets to explore, 's map is both big and boring. That's mainly due to the planet's procedural generation, which ensures that the same points of interest are repeated infinitely throughout the galaxy. Regardless of its size, takes a new approach to map design. Exploring it provides an entirely new kind of experience, compared to what players have come to expect from, but its relative size is still impressive.
isn't quite on par with the base game of when it comes to map size — it's noticeably smaller, focusing almost entirely on a single, small star system. It contains two planets, one large and one small; the larger planet also has five moons, while the smaller one has two. If the base game has approximately 1,700 planets, then the DLC is less than two thousandths the size of the overall map.
Starfield's Shattered Space DLC is expected to be more than twice the size of some of Bethesda's prior best DLCs.
However, the majority of the action in takes place on the planet Va'ruun'kai, home world of the enigmatic House Va'ruun religious faction.As planets go, Va'ruun'kai is a big one, easily rivaling locations like Akila or Jemison. It centers on a major city, Dazra, which is full of Va'ruun adherents. This will serve as the player's home base for much of the DLC; it has pretty much everything other major cities have, including the merchants and crafting facilities they'll need to create 's new recipes.
Outside Dazra, there's a huge chunk of planet just waiting to be explored. The surface of Va'ruun'kai is dotted with 50 different points of
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