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28.02 / 02:29
Adventure UPS Provident boxing Tunic Interview: Andrew Shouldice Discusses Iterative Development, Inspirations, Zelda Comparisons, and More
Andrew Shouldice has dedicated the last seven years of his life to a game design passion project, and next month his hard work will be realized with the release of Tunic. An isometric adventure game with prominent Legend of Zelda influences, Tunic is a love letter to an era of gaming where instruction booklets provided additional crucial context that developers couldn't fit on the cartridge. While Shouldice's goal is to rekindle the joy of discovery that many contemporary gamers experienced early in their careers, Tunic aspires to be more than a stroll down memory lane, with mechanics and systems that challenge modern and classic conventions.
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