@render Have you finished the game yet? I’m running through at a turtle’s pace. This week I’ve spent several hours trying to track down the Daedalian keys and I’m down to the last one and it’s about to drive me bonkers! The lack of any tracking mechanism for the keys is at odds with the rest of the game’s collectibles, which most all have icons showing you where to go or at least a counter for how many are left in the area. I’m going to have to run through a YouTube walkthrough one by one to find that last blasted key.
As for the quests, I’m following the Sebastian Swallow storyline, which is getting better over time. Nevertheless, I’m a little disappointed at how cavalier the game treats the unforgivable curses. I’m early in the sequence, so maybe there eventually is more gravity to them, but it seems like doling out death and torture is all just part of life as a 5th year student. The dissonance is a little strange, given the context of the rest of the game (I’m pretty sure the usage of the 3 unforgivables amounts to a one-way ticket to Azkaban in the original lore). But this is a game, first and foremost, and it makes for good gameplay, so I’ll have to shrug it off.
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