Bethesda's given players a look at some of the updates coming to its 2023 space-RPG , and one could be fixing a major complaint that players have had about the game since its launch. 's scale was a major selling point prior to its launch, offering players the opportunity to explore over 1000 planets across 100 Star Systems, with many hoping this would give them nearly unlimited freedom to explore the Settled Systems.
In practice, however, this involved a lot of fast travel and loading screens, and landing on a planet was anything but limitless. Players could select a landing spot on a planet from space but were limited to a set radius in which they could explore when on the ground, tethering them to their ship. If players ventured too far, the message "" would appear, and a trip into orbit would be required before landing in a new location, even if it's on the same planet, as the game would need to load a completely new, procedurally generated zone.
Starfield's upcoming Shattered Space DLC has the opportunity to avoid the game's most annoying issue by being a smaller, more condensed story.
An official update from Bethesda Softworks walked players through its May update, which introduces long-requested features like additional ship customization and city maps, while also providing a glimpse at the future of the game with its DLC and patches that will introduce more quests to the game, along with land vehicles. Land vehicles have been a long-requested feature to get around planets much quicker, especially with players complaining that most of the procedurally generated planets felt extremely empty and repetitive — even more so when combined with character stamina that would deplete extremely quickly to prevent faster movement for too long — so they wanted to get to the points of interest faster without relying on fast travel and the appearance of yet another loading screen.
However, one issue that could arise is that players could simply get to the aforementioned
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