Arrowhead Game Studios has done an excellent job of keeping the Helldivers 2 player base actively engaged and interested in all of its live offerings. Along with Major Orders handing collective missions for the entire community to work towards, the game has also received numerous patches and updates, another one of which has now arrived.
Patch 1.000.200 has gone live for the co-op third-person shooter, bringing a couple of notable additions. For starters, more planetary hazards have been added to the game, which means players will often also have to contend with new extreme environmental conditions like blizzards and sandstorms, adding to the previous list of fire tornadoes, meteor showers, and more.
Another key change made with the latest update is the level cap being increased from 50 all the way up to 150, players who’ve been grinding for weeks and are at max level are now going to continue to have reasons to keep helldiving.
Additionally, a number of tweaks and balancing adjustments have also been made to several weapons, enemies, mission types, and more. You can view the full patch notes below.
Helldivers 2 is available on PS5 and PC.
PATCH 01.000.200 UPDATE NOTES:
Gameplay
Planetary Hazard additions
Increased level cap
Balancing
Missions
Retrieve Essential Personnel
Destroy Command Bunkers
Primary, Secondary, & Support Weapons
Stratagems
Enemies
Helldiver
Balancing adjustments have been made to
Fixes
Ballistic Shield changes
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