343 Industries says it has «shifted resources» away from cutscenes to focus on requested features and gameplay improvements.
By Cameron Koch on
Halo Infinite's fourth multiplayer season is here, but going forward seasons will be missing story cutscenes that have up to this point accompanied each new season, developer 343 Industries has announced.
The news comes via community director Brian Jarrard, who announced the change on Twitter. Stating that the developer had «refined top priorities and shifted resources internally,» the decision was made to cut seasonal narrative cutscenes in favor of having the team focus on bringing «highly requested features» and other improvements to Halo Infinite instead.
PSA: As we've refined our top priorities and shifted resources internally this year, we had to make the decision to forego seasonal narrative cutscenes to make room for the team to continue focusing on highly requested features, content, and improvements for Halo Infinite. These…
«These trade-offs are never easy to make, and we truly appreciate your support as the team works to make Halo Infinite the best experience possible,» Jarrard writes. «While the job is far from over, Season 4 marks another big step forward and we remain committed to this journey with the Halo community.»
Jarrard's initial tweet left some room open for interpretation as to whether or not the lack of cutscenes would be permanent going forward, but a 343 spokesperson confirmed to GameSpot that is indeed the case. 343 initially billed Halo Infinite's seasonal storylines as a key part of its overall mission, with a goal to «deeply root your multiplayer character in the larger Halo universe and give them a vital, active role in the Halo story moving forward,»
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