Nearly three years since Hades was released, crowned IGN’s own Game of the Year in 2020, and after thousands of hours played by individual members of its hardcore community, no one had beaten the toughest challenge the game had to offer: a "Max Heat Run."
Many Hades players are unlikely to ever interact with its Pact of Punishment system at all, which only becomes available after the player’s first successful run. It allows players to self-impose additional difficulty to an already challenging roguelite by selecting things like giving all enemies more health and removing reward choices found at the end of most encounters. And by electing to turn up the system's "Heat Gauge" in specific ways, additional rewards can be unlocked, extending the longevity for those who are looking for excuses to continue hanging out with Zagreus and friends.
A "Max Heat Run," with the Heat Gauge turned up as high as it will go, was quite literally never designed to be beaten, and considered unthinkable by even the most seasoned veterans. Unthinkable, that is, until this week, when expert Hades player and content creator AngeL1C decided to give it a try and had unfathomably good luck (combined with some truly unbelievable skills).
AngeL1C, who’s largely considered one of the best Hades players in the world, explained to IGN exactly why her feat seemed so far fetched until just recently:
“Hades’ pact system allows you to personalize the way you want the game to become harder. Pairing certain ones together can lead to extremely difficult runs even at low difficulty totals, so naturally when you turn everything up you’re asking for a bad time.”
By “turn everything up,” AngeL1C is referring to runs where the player turns on every single one of the
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