GTA 6 is facing development troubles, leaving leadership “nervous” that the hotly anticipated open world crime-athon could be “falling behind’ expected schedules. That’s according to Kotaku, who were told by an anonymous source that studio heads are “worried” that the game could miss 2025 completely and not see release until 2026. Kotaku were told that the studio is still “aiming” for a Spring 2025 release date, but sources feel Fall of the same year is more plausible. However, the title could be delayed until 2026 as a “fallback plan.”
As the article notes, this fear over delays could well be a factor in Rockstar’s decisions to call for staff to return to office in April, as reported by the IWGB and recently covered by Aftermath. This decision was, understandably, unpopular with employees. Staff were initially informed of the mandate one year after submitting a petition opposing mandatory 3-day office work, which IWGB point out was “one of the UK games industry’s biggest ever trade union actions.”
“Working from home has been a lifeline for many of us at Rockstar, allowing us to balance care responsibilities, manage disabilities, and relocate as we need,” a source told IWGB back in February. “Now, Rockstar is snatching away that lifeline without a second thought for the workers who’ll be impacted most.” In a memo sent to employees, Rockstar said the decision was a result of security and productivity concerns. While sources that spoke to Aftermath say that the security justification is easier to accept, the productivity excuse seems (as per) incredibly misguided. On top of the intense disruption to developer’s lives, there are also worries that fears over delays at the leadership level will inevitably lead to more crunch for developers.
It’s all another big reminder that games of this size and scope are starting to feel like ridiculous, unsustainable indulgences that put quarterly profits ahead of the wellbeing of developers. Obviously, I’m excited to see what
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