I entered a sterile biodome with nothing but myself present and nothing to do but cry, spit, and piss. This is what science looks like. From these scant three verbs, you can create a whole world in The Barnacle Goose Experiment, combining substances to spontaneously generate whole other forms of matter, life, landscapes, and oddities. Made by Everest Pipkin, it's part idle game, part clicker, and wholly fascinating. Best of all, you can play for free in your browser.
I won't show you screenshots of my end-game save because even the UI is a collection of mysteries to discover, but I'll show you how it starts:
From there, you create a world. We play as an expert in the abiogenesis of bees (abiogenesis being the theory of life developing from unlife, simple compounds combining and snowballing into the wild living world we have today), who's been pressganged into isolation in a biodome for research. Just you and a sterile room. So maybe you cry a bit. Have a wee (in the corner, I hope). Then think, hey, what if combined my tears and piss? Well, dear friend, you'll have created rain. Now see what you can create with rain.
It's a game of experimenting by combining objects to create new objects, then combining those with other objects, or eating them, or smashing them, or killing them, or... soon enough, your once-empty biodome will be brimming with sand, stone, paper, fingernails, moths, geese, radios, oceans, and more.
The Barnacle Goose Experiment combines idle game and clicker game. Experiments take time to run, happily chugging away while you leave the browser tab in the background, and you'll soon discover items which (slowly) automatically create other items. There's also a lot of fiddling in shuffling items around and
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