Gran Turismo 7 has just received its 1.29 update, and it’s a significant one. The patch introduces support for Sony’s new PlayStation VR 2 headset, a fearsome new racing AI, a classic GT track, and five new vehicles, one of which — alright, maybe two — can lay claim to being the coolest and most beautiful car ever produced.
The big news is really the virtual reality mode which, unlike the VR implementation in Gran Turismo Sport, is available in all races and game modes (excluding two-player split-screen). There’s also an exclusive VR showroom for ogling the game’s gorgeous car models. According to Digital Foundry’s John Linneman, this mode is pretty special; could this patch make GT7 one of the killer apps for PSVR 2?
OK, GT7 in VR is unbelievable. One small detail that literally caught my eye — the HDR glare of headlights in your mirrors during night races. It's bright to the point where it closely resembles reality in a similar situation. I've never seen anything quite like this in a game.
PSVR 2 support isn’t the only remarkable bit of tech being added to Polyphony Digital’s game in the latest update. The “revolutionary superhuman AI racing agent” Gran Turismo Sophy, developed by Sony’s AI labs and first revealed a year ago, is engineered not only to be unbeatably fast but to race against others aggressively while still respecting racing etiquette. You can pit yourself against Sophy — either one-on-one in identical machinery, or in other race settings that might give you a fighting chance — in a special time-limited mode between now and the end of March.
The classic track is Grand Valley, one of the most technical and demanding of the original, Polyphony-designed Gran Turismo tracks. It returns to the series for the
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