Following its closure late last year, Google Stadia’s one remaining major exclusive GYLT is getting a multiformat release. Due out on 6th July for both PS5 and PS4, the gothic horror from RiME developer Tequila Works will see you “embark on a journey where you face your worst fears and are confronted with the emotional impact of your actions”.
Despite being such a high profile release, the original cloud-based version didn’t exactly attract unanimous praise, ending up with an average score of around 68 according to aggregator Metacritic. But as you’d expect from the Spanish studio, the release has an appealing Tim Burton-esque aesthetic, which we can only imagine will be much better realised running natively on Sony’s new-gen console.
Is this a game that you were interested when it first launch on Google Stadia? Let us know if you’ll be pulling the trigger now PS5 and PS4 ports have been confirmed in the comments section below.
A true PlayStation veteran, Sammy's covered the world of PS gaming for years, with an enormous Trophy count to prove it. He also likes tennis games way more than you.
You know, after all these years, I still don't even know what Google Stadia was.
@bpomber Cloud gaming platform. Instead of buying games for a console, you just streamed them instead.
It's probably where the industry will end up, although decades away IMO.
@bpomber To clarify what Sammy said, it was a cloud streaming platform from Google that had 2 key business model flaws that killed it very quickly:
You had to pay a monthly subscription for access to the full resolution when streaming.
You had to buy your games full retail same as on console, there were no subscription games, and you could only play them on their cloud platform at
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