Yaseotoko is the first boss you will fight in Ghostwire: Tokyo. This is one of the masked enemies you see from the beginning of your journey, and you’ll face him near the end of Chapter 2: Trouble.
Related: Ghostwire: Tokyo - Beginners Tips
This enemy will become a Sojutsuki, a special kind of yokai invented for the game. However, don’t let his view trick you: fighting Yaseotoko is like playing a mirror match because he has almost the same moves that you do. Check this guide to learn everything about Ghostwire: Tokyo's first boss.
As already mentioned, the first boss will show a similar moveset to the one you have. Yaseotoko can change between Fire Weaving, Wind Weaving, and Water Weaving — all the elemental magic powers you have unlocked during Chapter 2.
Each weaving has its own attacks. For example, when using Fire Weaving, the boss will throw lances of fire that can travel long distances. His Water Weaving, on the other hand, produces a wave attack that mostly works in close-range. Lastly, while using Wind Weaving, the boss will throw basic homing projectiles in rows of two or three.
You can guess what type of magic is Yaseotoko going to use by looking at the colors of his hands. They are the same as the ones you use: green for Wind Weaving, red for Fire Weaving, and blue for Water Weaving.
Yaseotoko only has one attack that you can’t do: it’s a ground slam that creates a shockwave on the floor. This will be performed after jumping at the sky twice, using a hook similar to the one you throw at tengu (the flying creatures in the city).
This ground slam can be easily predicted as it’s the only attack the boss will do when jumping. He’ll also show a violet hook to reach the ground. The shockwave can be both parried
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