Okina is the third boss in Ghostwire: Tokyo. You’ll meet her in the Tokyo Tower area, right at the beginning of Chapter 5: Severance. She’s one of the masked enemies that accompany Hannya, and she’ll become a huge spider called Tsuchigumo (based on a classic Japanese yokai of the same name).
Related: Ghostwire: Tokyo - Beginners Tips
This will be pretty different from all the other battles you had until now. Okina is a bigger enemy than anything that came before, and she has attacks with a wide range. Check this guide to learn everything about Ghostwire: Tokyo's big spider boss.
As already mentioned, Okina’s moves will cover an important area of the cave in which you’re fighting. From time to time, the spider will move one of her legs from one side of the arena to the other. The reach of this blow will depend on how close or far you're standing against her.
Another move she’ll use constantly is a powerful shockwave. Okina will charge both hands and hit the ground, producing a shockwave that reaches all the floor area.
As you damage the boss, she’ll also make pieces of the roof fall, which actually can be useful to you because they contain units (SP) for your different magic abilities.
After taking one of Okina’s core, she’ll add one special attack and improve a previous one. The former is a poison cloud that will cover a part of the battlefield — don’t go near it, or you’ll gradually lose HP. The latter, on the other hand, is the use of consecutive charged attacks with her hand, which will emit numerous shockwaves that are faster than before.
You can always predict her shockwave move because it’s the only one that Okina charges before doing it. Furthermore, the poisonous one has a purple hint on her face.
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