Stranger of Paradise: Final Fantasy Origin boasts one of the greatest assortments of boss battles in series history, including the long-heralded return of the Four Elemental Fiends. Of the Fiends, you'll fight Lich last, after you have had ample time to familiarize yourself with Stranger of Paradise's gameplay fundamentals.
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As a result, the battle's on the tougher side fo game, and it's more important than ever to know precisely what you're doing if you hope to have Jack and pals survive. That said, there are ways to slaughter Lich in a relative cinch. Take a look at our tips and tricks here to head in with the advantage and head out with all your party's limbs intact.
Lich hangs out in the final room of the Cavern of Earth. It is encountered during the main mission 'Memories of Earth', fittingly, and serves as an ultimate test of your abilities up to that point.
Lich loves to drain your party of everything they've got. It also summons skeletons to further complicate matters, each of them capable of hitting you with damage-over-time debuffs just like their master. We recommend Neon and Sophia as Jack's tagalong pals this battle.
One of the handier things to know about your nemesis here is that its spells have generally long casting times – long enough for you to get in there and score several hits before hopping out in time to avoid the brunt of damage. This applies throughout both phases, too, so you can safely assume it's a constant suggestion of ours to employ hit-and-run tactics to great effect.
Ronin, Mage, and Swordsman. These specific Jobs are likely to be your best bets in the battle with Lich. Your Ronin will keep the pressure up with
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