Stranger of Paradise: Final Fantasy Origin has been causing more chaos than protagonist Jack can reasonably kill. It's another classic Square Enix port, by which I mean it's filled with tiny technical hiccups and frustrating issues that make the game a total pain in the ass to play. But beyond the obvious hiccups, the game seems really poorly optimised.
It's one of the most visually inconsistent games I've played in a hot sec—one minute the game looks rather pretty and then suddenly it's like I'm being forced to play the game while my eyeballs are slathered in Vaseline. When the game dares to look anything close to a 2022 release, the performance suffers dramatically. People far smarter than me have been delving into why, and as to be expected it's because a ton of models in the game are horribly optimised for performance. So what's one of the best solutions to ensure smooth performance in the game right now? Grab the clippers and make them all bald. Yes, really.
As Twitter user @AkiraJkr1 has discovered, hair and fur turn Stranger of Paradise into a PowerPoint presentation. An early character's fur-trimmed coat alone managed to drop the game down to 25 fps. With an RTX 3090. Another early cutscene with dark elf Astos—who's sporting a gorgeous layered hairdo—brings the whole thing down to a mere eight frames per second. A follow-up video shows the whole crew with a buzzcut and a far smoother average of 30 fps.
Astos no longer KILLS your PC, with the power of BALDING. pic.twitter.com/bBLYj2a0X5March 20, 2022
It's not just luscious locks that are causing some issues, either. A ResetEra thread points out a series of tweets that call the game's models «genuinely the worst optimised thing,» including «stuff like 30MB geometry
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