The Game Awards was once again a pretty terrific celebration of games last night, though the same can't really be said about the people that make them. More than any other year, organizer and host Geoff Keighley has come under fire for rushing award winners through their acceptance speeches, but he claims that "no one was actually cut off" during the show.
After receiving a lot of criticism for the way The Game Awards conducted itself last night, Keighley posted a tweet via his personal Twitter account acknowledging that the music designed to get award winners to pick up the pace definitely played too fast, and claims that he actually asked his team to "relax that rule" as the show continued. Keighley also promised to address the problem in the future, though he's adamant no one was cut off before they finished their speech.
Quite a lot of people aren't accepting Keighley's tweet as an adequate apology though. For starters, many are pointing to Annapurna Interactive representatives Lisa Aquilino and Evan Icenbice who accepted the award for Best Debut Indie on behalf of Cocoon developer Geometric Interactive. Even though the two were briefly on stage, the show rather rudely attempted to cut off Aquilino and drown out her portion of the speech with loud music.
A woman was cut off. Larian devs were talking about their colleagues who passed away and the screen says to "wrap it up". The level of disrespect is something else here. - Twitter account Hype Your Games.
Then we have the folks at Larian, who may not have been directly cut off, but were definitely hurried despite accepting the Game of the Year award for Baldur's Gate 3. Not only was creative director Swen Vincke told to "wrap it up" by a teleprompter when he was
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