Eorzea is the main realm players travel through in Final Fantasy 14. The Twelve are widely regarded as the patron deities of Eorzea, and her people can be found worshipping different gods in different areas of the realm. While little is known about these deities, they are referenced frequently throughout main and side story quests in the game. When you create your Warrior of Light, you are asked to align yourself with one of the Twelve, although this decision has no impact on the story of the game.
Related: Final Fantasy 14: What Is An Archon?
With the release of the Endwalker raid series, Myths of the Realm, more information on the Twelve has been brought to light. While the true nature of the Twelve is still unknown, the Aglaia raid quests help answer a few questions we have about these mysterious beings.
From this point on, we will be discussing events that occur during the Shadowbringers and Endwalker Main Scenario Quests, so expect spoilers.
The legend goes that in ancient Eorzea, Twelve beings came to the land and ruled over it benevolently until five wandering tribes appeared, the Hyur, Miqo'te, Lalafell, Roegadyn, and Elezen. Putting faith in the tribes' collective resourcefulness and resilience, the Twelve entrusted the land to the five races, opting to become patron deities of certain Eorzean city-states.
The Twelve are aligned in pairs, each assigned to one of the six elements and 12 moons. For example, Byregot, the Builder, commands the element of lightning, while presiding over the Fourth Astral moon, or the seventh month of the calendar. Little is known about the Twelve, and until recently, it was unclear whether the Twelve were actual gods who ruled in ancient Eorzea, or were simply mythos created by the
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