At GDC 2024, Epic held its State of Unreal event, unveiling the latest news and developments coming to Unreal Engine — specifically Unreal Engine 5 and Unreal Editor for Fortnite (UEFN).
If you missed the event, here's a quick rundown of everything announced during the 2024 State of Unreal presentation.
In an unexpected yet pleasant surprise, Amy Henig and Skydance Media started the show by unveiling Marvel 1943: Rise of Hydra, one of two projects Hennig has spearheaded since joining the studio.
Alongside a proper reveal of the game, we also learned that it would use Epic's tech, most notably MetaHuman Animator, to provide more photorealistic facial animations. Last year, it was revealed that Ninja Theory was using this same technology in its upcoming game Hellblade 2: Senua's Saga.
As we previously mentioned, MetaHuman Animator is one of the tools part of MetaHuman, and Epic announced today that both MetaHuman Animator and MetaHuman Creator are coming to UEFN. Epic says integration will debut "at the end of April."
With MetaHuman, UEFN creators can craft both photorealistic fictional characters and provide photorealistic facial animations using captured footage they obtained from an iPhone or a head-mounted camera.
As part of its UEFN roadmap, Epic Games revealed that "by the end of 2025," it will ship the first season of its widely popular free-to-play Battle Royale, made entirely using the level editor.
Beyond that surprise, Epic went into more detail about the UEFN roadmap and the new creator tools it will add this year. This includes confirmation that the highly-requested first-person camera setting will arrive in UEFN sometime this year.
Epic continues expanding on the Fortnite creator economy by introducing new creative devices and race track templates. Specifically, the publisher revealed that Fortnite creators would be able to leverage elements from Rocket Racing, Fall Guys, and LEGO, allowing creators more ways to express their creativity while building
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