Now that Final Fantasy 16 has been in the wild for a a few weeks, talk surrounding the game has naturally turned towards what plans producer Naoki Yoshida and the team have for any potential DLC. Yoshida has insisted that DLC was always going to be dependent on the reaction to the base game, though he has revealed in a new interview that he'd want everyone's favorite walking thirst trap Cidolfus Telamon to be playable.
Speaking in an interview with Kakuchopurei, Yoshida explains that Cid's "complex and background story" would make him the perfect character to focus on in a DLC, what with him having his backstory referenced several times in the base game and his established relationships with characters such as Benedikta. It would be an easy way to explore the realm of Valisthea before the events of Final Fantasy 16, and playing as a character as popular as Cid would be the cherry on top of the cake.
Related: Final Fantasy 16 Was Always Going To Struggle In Japan
"Personally, I would make Cid playable," explains Yoshida. "He is such an interesting character with his complex life and background story. This is not a business decision, but more a personal and creative decision to make him playable in a future content update."
Later on, Yoshida is then asked which Eikons he'd like to potentially explore in some DLC, although he admits his pick for that might not fit into the story too well. He explains that he'd quite like to have Alexander as a playable Eikon, and that his time manipulation powers could be interesting for Clive to use in fights.
Judging from the reaction to Final Fantasy 16 from its fanbase, it's safe to say that the game will probably be getting some DLC at some point, with the team suggesting in a recent
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