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Even Super Mario Bros. Wonder’s approach to difficulty is playful

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17.11 / 12:44
PC Strategy Simulation exploration 34 years later, space sim Krellan Commander is back with a 2.0 release that's sort of FTL meets Dwarf Fortress
At the time of Star Fleet II: Krellan Commander's release, I was still learning to spell and wrestling with the whole "going to the toilet independently" business, but if I'd had access to an MS-DOS PC between potty-training sessions, I dare say I'd have tried my hand at being an intergalactic warlord. Originally published in 1989 by Interstel Corporation and distributed by a little-known company called Electronic Arts, it's an absurdly in-depth and fiddly-looking space sim in which you fly around a randomly generated cosmos in your horrible Klingon-adjacent battlecruiser, blowing up or commandeering other ships, bombarding or invading planets, and generally speaking being a nuisance.
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