In , Kazama Kiryu returns with many new abilities to unlock that best reflect his first steps in this chapter of his life. Whether it is additional attack combos from a fighting stance to powerful finishers, you have many skills to choose from. Several traits you may choose to upgrade affect Kiryu's combat prowess and his interactions with the world.
Three categories aretied to Kiryu's abilities and should be distinct from your stats that define basic traits like total health and attack power. These branching trees are Shared Abilities, Yakuza, and Agent, with the last two referring to Kiryu's fighting styles. You have to purchase upgrades with Yen to unlock abilities, so remember to engage with side content to earn money fast in .
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The Daidoji Evasive Strike is an ability from Kiryu's new Secret Agent fighting style in , which focuses on gadgets and precise attacks. This skill lets you press Light or Heavy Attack after a quick step to deliver a fast strike against an opponent. This is a remarkable ability to get first because it helps teach you the ebb and flow of combat early on, letting you dictate fights fluidly.
One of the most straightforward abilities to get first is Increase Equippable Gear, which does exactly what you might think in. From the Shared Abilities list, this trait gives you additional gear slots for each upgrade, up to four. Being able to assign more gear to Kiryu increases your versatility, allowing you to have multiple items that boost different combat traits at once.
Although very expensive, the No Reservations ability adds to your quality of life, allowing Kiryu to eat as much as they want at
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