EVE Online’s players have been busy the last few months, with war ramping in the null sec regions of known space. The recent clashes in New Eden are part of a larger struggle that has been going on since March of this year, culminating in the recent battle over the Keepstar on Easter Weekend in the nullsec region of X47L-Q.
EVE Online’s players have a long history of warring over their turf in space, with battles going back to the MMOs inception in 2003. Clashes have shaken the foundations of the player hierarchy in EVE , from the destruction of Band of Brothers in the MMOs first decade to the most recent major galaxy-spanning war dubbed World War Bee 2.
While these recent clashes between the Imperium and their B2 allies against Winter Coalition made up mostly of their Fraternity allies feel smaller compared to the year-long struggle in World War Bee 2, the stage feels seemingly set for the galaxy to spiral into all-out war again, should the various alliances choose to continue.
However, according to CCP Games’ Community Developer Peter “CCP Swift” Farrell, the type of warfare we’ve seen explode in EVE Online the last few months feels different — all thanks to timezones.
“So this type of warfare hasn’t ever really happened before in EVE ,” CCP Swift told me in an interview last week. “The defenders, their strongest timezone is the Chinese timezone when we’re talking about the alliance Fraternity who you know, make up the lion’s share of the defenders.”
Combat over structures in EVE Online can be a complicated dance of attack and defense timers, giving both sides time to prepare their forces and show up to fight over some of EVE’s most valuable assets — both strategically and financially in terms of ISK.
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