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From Software’s Elden Ring won Game of the Year at the prestigious Dice Awards on Thursday night, beating out its rival for the year God of War: Ragnarök.
Sony’s God of War title actually won more awards with a total of seven. But Elden Ring took home the big one as well as the awards for Outstanding Technical Achievement, Outstanding Achievement in Game Design, Outstanding Achievement in Game Direction and Role-Playing Game of the Year.
The 26th annual Dice Awards was hosted by the Academy of Interactive Arts & Sciences (AIAS) at the close of the Dice Summit in Las Vegas this week.
Members of the academy also highly recognized Sony Interactive Entertainment’s Santa Monica Studio for their work on God of War: Ragnarök, decorating the studio with 7 Outstanding Achievement awards across the Animation, Art Direction, Character, Original Music Composition, Audio Design, and Story categories.
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Warner Bros. Games was awarded with Fighting Game of the Year award for their free-to-play mash-up, MultiVersus, while the team at Marvel Games won Mobile Game of the Year for their card-battler Marvel Snap.
Across the evening, the AIAS also took time to recognize the industry’s independent developer community, awarding developer Isometricorp Games LTD’s Tunic with an Outstanding Achievement for an Independent Game award, as well as poncle with an Action Game of the Year award for their fast-paced time survival game Vampire Survivors.
The AIAS
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