Faith, as a stat and playstyle, is one of the most interesting in all of Elden Ring. Where Strength, Dexterity, and Intelligence all play into raw damage in one way or another, Faith weaves its way through all kinds of play styles and modes of play. If you dabble in Faith, you are dabbling in everything. If you want a true hybrid, then Faith/Anything will be for you.
Related: Elden Ring Build Guide: Faith
Faith/Strength, however, is for people who love to smack things around with really big weapons, whilst having all manor Incantations to buff, heal, and deal ranged damage. There is nothing your big stick can’t handle, but when you want to make sure something dies, you have the game’s entire arsenal to fall back on.
A Strength Faith build can be a lot of things, and use a lot of weapons. Big swords, big sticks, big sticks with big swords on the end, and even giant clubs are all fair game. Your balance between Strength and Faith is entirely dependent on what weapon you want to use, but you will always have a book of spells at your disposal to mix things up.
For stats, we are aiming to use big weapons, big shields, big armor, and big spells. This of course means we are stretched a bit thin in terms of distribution, and we had to make some sacrifices to get this build up and running, but everything is here.
Having 50-60 Vigor is almost a must for the late game of Elden Ring as enemies hit ridiculously hard. If you don’t have the Vigor, you risk being one-shot by basic enemies. Following suit is Mind and Endurance, at 20 and 25 respectively. This will give us plenty of resources to play with when it comes to combat and spell casting.
The core of the build is the Strength value of 60. This is the soft cap for Strength, so if
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