Elden Ring supports all manner of builds - even builds that want to have it all. Sometimes you want to have options in your play, and you don’t want to mess around with respec’ing. Maybe you want to Unga-Bunga one day, and be a nimble weeb the next. It doesn’t matter the reasoning, Elden Ring has you covered.
Related: Elden Ring Build Guide: Strength
The trade-off for all of this freedom is a lack of focus and attributes being stretched thin. Quality builds can do everything, but everything can do what Quality builds do, but better. It’s going to be a struggle to pull off, but you will be safe in the knowledge that practically every weapon is at your disposal.
Quality builds take split builds to the extreme. Instead of splitting a melee stat with a magic stat, you are splitting your points evenly between Strength and Dexterity. This comes with a few issues, such as your damage not being as high as a pure Strength, or pure Dexterity build. The upsides, however, are a bottomless supply of weapons to play around with, opening up all kinds of freedom, creativity, and experimentation.
The core of this build is the investment in Strength and Dexterity. This build will be running 55 in each, which is just below the soft cap of 60 - something we can fix later. This is a heavy investment in offensive stats, and it will have an effect on the rest of our build. You can fiddle the numbers a tad, but 55/55 is the bare minimum for this build to work.
Keeping with the 55 themes of the build, Vigor will be pumped to this level too. Ideally, we’d have 60, as this is the ideal health amount to tackle Elden Ring’s harder challenges, but sacrifices had to be made. Again, we can fix this later with Talismans, etc. so it won’t be a huge
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